Apollonius' problem. Conic sections. Polyhedra, regular polyhedra, representation, models and reconstruction from images. Cylinder, cone, and sphere. Introduction to 3D geometry, parallelism, perpendicularity, 3D-loci, 3D constructions. Methods of representation; multi-view system, axonometric sketch, modellig. Calculation on angles and distances.

- Teacher: Ádám Tamás Kovács
- Teacher: István Makai
- Teacher: Johanna Pék
This course is about introducing geometry in the virtual world.

- Teacher: Balázs Folkmann
- Teacher: Mihály Szoboszlai
Digital Representation
Fundamentals of vector graphics, two-dimensional (2D), and three-dimensional (3D) Computer Aided Design (CAD) systems. Application of Cartesian and polar coordinate systems. CAD principles from simple 2D drafting to the developing
of architectural drawings with the use of layers and library elements (blocks). 3D modelling of geometrical shapes and architectural details.

- Teacher: Tamás Antal Fejér
- Teacher: Ádám Tamás Kovács
- Teacher: László Mihály Strommer

- Teacher: Ádám Tamás Kovács
- Teacher: András Zsolt Kovács
- Teacher: Pál Ledneczki
- Teacher: István Makai
- Teacher: Mihály Szoboszlai
3D Modelling in AutoCAD
The course deals with typical architectural shapes, general modelling concepts and techniques, texture, lighting and rendering. In the second part of the semester students work autonomously (with occasional one-on-one consultations) on a model of their
choice. Basic knowledge of AutoCAD / 3D modelling is advisable.

- Teacher: László Mihály Strommer

- Teacher: Bodó Dániel Bánáti
- Teacher: Péter Gyetvai
- Teacher: Ádám Tamás Kovács
- Teacher: Mihály Szoboszlai

- Teacher: Ákos Karóczkai
- Teacher: Csaba Dániel Kézér
- Teacher: Márton Kiss
- Teacher: Ádám Tamás Kovács
- Teacher: Mihály Szoboszlai